
Figure 1 - AfterThought Dark
Figure 2 - AfterThought Light
...featuring the keyboards of Jonas Gorauskas.

Figure 1 - AfterThought Dark
Figure 2 - AfterThought Light
static Action<object> WL = obj => Console.WriteLine(obj);
System.Action<T> delegate that expects a T, or an object in our case, as a parameters and returns a void. You then assigned a lambda expression to that delegate in the format of obj => Console.WriteLine(obj). Now, every time you need to write out some text to the console, all you have to do is call WL("some text"), and that saves you from writing Console.WriteLine("some text") all the time.